Daily Pick

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Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Impossible Mission cover
Impossible Mission (1984) politely greeted players with an ominous “Stay awhile… stay forever!” before immediately trying to kill them.
Impossible Mission
1984 • Amiga • Amstrad • Commodore 64
Pixel8Games 90% Users
Timing is everything
Pole Position cover
Pole Position (1982) didn’t just ask you to race - it demanded you qualify first, instantly setting it apart from its coin-hungry rivals.
Pole Position
1982 • Arcade
Pixel8Games 71% Users
Qualify or quit
Tetris cover
Tetris was the sort of game that looked like office software, then quietly stole entire evenings.
Tetris
1984 • Amstrad • Commodore 64 • PC
Pixel8Games 80% Users
One more piece
Speedball 2: Brutal Deluxe cover
Speedball 2: Brutal Deluxe took the idea of a friendly sports match, threw it out of an airlock, and replaced it with metal armour and flying elbows.
Speedball 2: Brutal Deluxe
1990 • Amiga • Atari ST • Commodore 64
Pixel8Games 83% Users
Enjoy a clean break
Gauntlet cover
Gauntlet (1985), by Atari Games, cheerfully tossed players into a neon-soaked fantasy dungeon where health drained faster than loose change in an arcade pocket.
Gauntlet
1985 • Amstrad • Apple II • Arcade +2 more
Pixel8Games 77% Users 100%
Eat the food. Survive the dungeon.
The Way of the Exploding Fist cover
Entering a martial arts tournament at the height of the genre's mid-80s popularity, The Way of the Exploding Fist draws clear inspiration from Bruce Lee's Jeet Kune Do, reinforced by its digitised kiai sample and visual nods.
The Way of the Exploding Fist
1985 • Amstrad • BBC • Commodore 64 +1 more
Pixel8Games 81% Users
Participate in this morning's edification
Duke Nukem 3D cover
Duke Nukem 3D (1996) swaggered into the shooter scene chewing bubblegum and kicking ass.
Duke Nukem 3D
1996 • Mega Drive • PC
Pixel8Games 91% Users
No manners. No mercy.
Kick Off 2 cover
Kick Off 2 cheerfully ignored the idea of "fun for everyone" and instead demanded absolute mastery or total humiliation.
Kick Off 2
1990 • Amiga
Pixel8Games 78% Users
There's only one Dino Dini!
OutRun cover
OutRun wasn't about winning races, it was about vibes.
OutRun
1986 • Amiga • Amstrad • Arcade +4 more
Pixel8Games 88% Users 100%
Choose your route. Chase the horizon.
Gryzor (aka Contra) cover
Gryzor (1987) strapped a machine gun to your thumbs and dared you to run right, shoot everything, and still look cool doing it.
Gryzor (aka Contra)
1987 • Amstrad • Arcade • Commodore 64 +1 more
Pixel8Games 83% Users
Run. Gun. Regret.
Wipeout cover
Wipeout (1995) hurled you into anti-gravity racing where the tracks looked like nightclub flyers and the speed felt borderline irresponsible.
Wipeout
1995 • PC • PS1 • Saturn
Pixel8Games 89% Users
Speed with teeth
Metal Gear Solid cover
Metal Gear Solid (1998) smuggled blockbuster drama into your PS1 memory card, then told you to stop shooting and start sneaking.
Metal Gear Solid
1998 • PS1
Pixel8Games 92% Users
Stealth with swagger
Monaco GP cover
Monaco GP (1979) delivered white-knuckle racing long before realism was a selling point.
Monaco GP
1979 • Arcade
Pixel8Games 79% Users
Shift up, survive
Maniac Mansion cover
Maniac Mansion (1987) invited you to pick a trio of teenagers and trespass into the Edison household, where every room hid a gag, a trap, or a way to accidentally doom your friends.
Maniac Mansion
1987 • Amiga • Apple II • Atari ST +3 more
Pixel8Games 79% Users
Break in, think
Descent cover
Descent (1995) took a normal corridor shooter, spun it in every direction, then asked you not to be sick.
Descent
1995 • PC
Pixel8Games 90% Users
Six degrees of panic
Rolling Thunder cover
Rolling Thunder (1986) dropped players into a stylish spy thriller where trench coats were sharp, enemies were ruthless, and bullets were strictly rationed.
Rolling Thunder
1986 • Amiga • Amstrad • Arcade +2 more
Pixel8Games 83% Users
Cool under fire
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