Daily Pick

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Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Raid Over Moscow cover
Raid Over Moscow (1984) served Cold War panic as an arcade sampler platter: launch the interceptor, dodge defences, blow the silos, then head for the Kremlin like you'd lost a bet.
Raid Over Moscow
1984 • Amstrad • Apple II • Atari 8-bit +2 more
Pixel8Games 80% Users
The empire strikes back
Monaco GP cover
Monaco GP (1979) delivered white-knuckle racing long before realism was a selling point.
Monaco GP
1979 • Arcade
Pixel8Games 79% Users
Shift up, survive
Rise of the Triad cover
Rise of the Triad (1994/95) took the Wolfenstein-style corridor shooter, chugged a can of soda, then started doing backflips.
Rise of the Triad
1994 • PC
Pixel8Games 86% Users
Ludicrous gibs!
The Way of the Exploding Fist cover
Entering a martial arts tournament at the height of the genre's mid-80s popularity, The Way of the Exploding Fist draws clear inspiration from Bruce Lee's Jeet Kune Do, reinforced by its digitised kiai sample and visual nods.
The Way of the Exploding Fist
1985 • Amstrad • BBC • Commodore 64 +1 more
Pixel8Games 81% Users
Participate in this morning's edification
Wipeout cover
Wipeout (1995) hurled you into anti-gravity racing where the tracks looked like nightclub flyers and the speed felt borderline irresponsible.
Wipeout
1995 • PC • PS1 • Saturn
Pixel8Games 89% Users
Speed with teeth
Gauntlet cover
Gauntlet (1985), by Atari Games, cheerfully tossed players into a neon-soaked fantasy dungeon where health drained faster than loose change in an arcade pocket.
Gauntlet
1985 • Amstrad • Apple II • Arcade +2 more
Pixel8Games 77% Users 100%
Eat the food. Survive the dungeon.
Speedball 2: Brutal Deluxe cover
Speedball 2: Brutal Deluxe took the idea of a friendly sports match, threw it out of an airlock, and replaced it with metal armour and flying elbows.
Speedball 2: Brutal Deluxe
1990 • Amiga • Atari ST • Commodore 64
Pixel8Games 83% Users
Enjoy a clean break
Blood cover
Blood (1997) gleefully dragged the shooter genre into a blood-soaked carnival of horror, humour, and absolute chaos.
Blood
1997 • PC
Pixel8Games 91% Users
Horror with attitude
Gryzor (aka Contra) cover
Gryzor (1987) strapped a machine gun to your thumbs and dared you to run right, shoot everything, and still look cool doing it.
Gryzor (aka Contra)
1987 • Amstrad • Arcade • Commodore 64 +1 more
Pixel8Games 83% Users
Run. Gun. Regret.
Desert Strike cover
Desert Strike: Return to the Gulf put you behind the controls of an Apache and somehow made fuel gauges as frightening as missile launchers.
Desert Strike
1992 • Amiga • Mega Drive • PC
Pixel8Games 77% Users
Get to da choppa!
Super Mario Bros. cover
Super Mario Bros began with a plumber, a mushroom, and a simple goal, then quietly redefined platform gaming forever.
Super Mario Bros.
1985 • NES
Pixel8Games 93% Users
One plumber. Endless legacy.
Exile cover
Exile (1988) dropped you into a vast alien cave system, handed you a jetpack, and then refused to explain much else.
Exile
1988 • Amiga • BBC • Commodore 64 +1 more
Pixel8Games 85% Users
Physics fights back
Doom cover
Doom started as a quiet Mars assignment and immediately escalated into shotguns, demons, and a full-blown trip to Hell.
Doom
1993 • PC • PS1 • SNES
Pixel8Games 94% Users
One hell of a blast.
Ghosts 'n Goblins cover
Ghosts 'n Goblins (1985) gleefully armed Sir Arthur, knocked his armour off within seconds, and then kept kicking him while he was already down.
Ghosts 'n Goblins
1985 • Amiga • Amstrad • Arcade +4 more
Pixel8Games 78% Users
Die. Retry. Repeat.
Prince of Persia cover
Prince of Persia (1989) locked you beneath a palace, started a sixty-minute timer, and expected elegance under pressure.
Prince of Persia
1989 • Amstrad • Apple II • PC
Pixel8Games 90% Users
Hardcore Parkour
Duke Nukem 3D cover
Duke Nukem 3D (1996) swaggered into the shooter scene chewing bubblegum and kicking ass.
Duke Nukem 3D
1996 • Mega Drive • PC
Pixel8Games 91% Users
No manners. No mercy.
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