Daily Pick

Click and compare - it's in your hands:

Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Bruce Lee cover
Bruce Lee blended martial arts, platforming, and exploration into something quietly special.
Bruce Lee
1984 • Amstrad • BBC • Commodore 64 +1 more
Pixel8Games 84% Users
Be water, my friend.
Monaco GP cover
Monaco GP (1979) delivered white-knuckle racing long before realism was a selling point.
Monaco GP
1979 • Arcade
Pixel8Games 79% Users
Shift up, survive
Gryzor (aka Contra) cover
Gryzor (1987) strapped a machine gun to your thumbs and dared you to run right, shoot everything, and still look cool doing it.
Gryzor (aka Contra)
1987 • Amstrad • Arcade • Commodore 64 +1 more
Pixel8Games 83% Users
Run. Gun. Regret.
Tetris cover
Tetris was the sort of game that looked like office software, then quietly stole entire evenings.
Tetris
1984 • Amstrad • Commodore 64 • PC
Pixel8Games 80% Users
One more piece
Kick Off 2 cover
Kick Off 2 cheerfully ignored the idea of "fun for everyone" and instead demanded absolute mastery or total humiliation.
Kick Off 2
1990 • Amiga
Pixel8Games 78% Users
There's only one Dino Dini!
Horace Goes Skiing cover
Horace Goes Skiing (1982) cheerfully put players in control of an unusual character whose idea of a relaxing ski trip involved dodging traffic, renting skis, and repeatedly face-planting down a mountain.
Horace Goes Skiing
1982 • Spectrum
Pixel8Games 52% Users
Worst ski holiday
Pyjamarama cover
Pyjamarama (1984) turned bedtime into a surreal obstacle course, starring Wally Week as he sleepwalked through his own house in stripy pyjamas.
Pyjamarama
1984 • Amstrad • Commodore 64 • Spectrum
Pixel8Games 68% Users
Sleepwalking chaos
Blood cover
Blood (1997) gleefully dragged the shooter genre into a blood-soaked carnival of horror, humour, and absolute chaos.
Blood
1997 • PC
Pixel8Games 91% Users
Horror with attitude
Descent cover
Descent (1995) took a normal corridor shooter, spun it in every direction, then asked you not to be sick.
Descent
1995 • PC
Pixel8Games 90% Users
Six degrees of panic
Prince of Persia cover
Prince of Persia (1989) locked you beneath a palace, started a sixty-minute timer, and expected elegance under pressure.
Prince of Persia
1989 • Apple II • PC
Pixel8Games 90% Users
Hardcore Parkour
Super Mario Bros. cover
Super Mario Bros began with a plumber, a mushroom, and a simple goal, then quietly redefined platform gaming forever.
Super Mario Bros.
1985 • NES
Pixel8Games 93% Users
One plumber. Endless legacy.
Gauntlet cover
Gauntlet (1985), by Atari Games, cheerfully tossed players into a neon-soaked fantasy dungeon where health drained faster than loose change in an arcade pocket.
Gauntlet
1985 • Amstrad • Apple II • Arcade +2 more
Pixel8Games 77% Users 100%
Eat the food. Survive the dungeon.
Ghostbusters cover
Ghostbusters (1984) dumped you into a bouncy, cash-hungry loop of buying gear, cruising the city, and praying you earned enough to keep the business afloat.
Ghostbusters
1984 • Amstrad • Apple II • Atari 8-bit +6 more
Pixel8Games 76% Users
Busting makes you feel good
Wipeout cover
Wipeout (1995) hurled you into anti-gravity racing where the tracks looked like nightclub flyers and the speed felt borderline irresponsible.
Wipeout
1995 • PC • PS1 • Saturn
Pixel8Games 89% Users
Speed with teeth
Marble Madness cover
Marble Madness (1984) looked cute until the timer started screaming and your marble began sliding like it hated you.
Marble Madness
1984 • Amiga • Amstrad • Arcade +6 more
Pixel8Games 74% Users
Don't blink!
Speedball 2: Brutal Deluxe cover
Speedball 2: Brutal Deluxe took the idea of a friendly sports match, threw it out of an airlock, and replaced it with metal armour and flying elbows.
Speedball 2: Brutal Deluxe
1990 • Amiga • Atari ST • Commodore 64
Pixel8Games 83% Users
Enjoy a clean break
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