Daily Pick

Click and compare - it's in your hands:

Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Gryzor (aka Contra) cover
Gryzor (1987) strapped a machine gun to your thumbs and dared you to run right, shoot everything, and still look cool doing it.
Gryzor (aka Contra)
1987 • Amstrad • Arcade • Commodore 64 +1 more
Pixel8Games 83% Users
Run. Gun. Regret.
Monaco GP cover
Monaco GP (1979) delivered white-knuckle racing long before realism was a selling point.
Monaco GP
1979 • Arcade
Pixel8Games 79% Users
Shift up, survive
Rise of the Triad cover
Rise of the Triad (1994/95) took the Wolfenstein-style corridor shooter, chugged a can of soda, then started doing backflips.
Rise of the Triad
1994 • PC
Pixel8Games 86% Users
Ludicrous gibs!
OutRun cover
OutRun wasn't about winning races, it was about vibes.
OutRun
1986 • Amiga • Amstrad • Arcade +4 more
Pixel8Games 88% Users 100%
Choose your route. Chase the horizon.
Marble Madness cover
Marble Madness (1984) looked cute until the timer started screaming and your marble began sliding like it hated you.
Marble Madness
1984 • Amiga • Amstrad • Arcade +6 more
Pixel8Games 74% Users
Don't blink!
Blood cover
Blood (1997) gleefully dragged the shooter genre into a blood-soaked carnival of horror, humour, and absolute chaos.
Blood
1997 • PC
Pixel8Games 91% Users
Horror with attitude
Ghosts 'n Goblins cover
Ghosts 'n Goblins (1985) gleefully armed Sir Arthur, knocked his armour off within seconds, and then kept kicking him while he was already down.
Ghosts 'n Goblins
1985 • Amiga • Amstrad • Arcade +4 more
Pixel8Games 78% Users
Die. Retry. Repeat.
Pole Position cover
Pole Position (1982) didn’t just ask you to race - it demanded you qualify first, instantly setting it apart from its coin-hungry rivals.
Pole Position
1982 • Arcade
Pixel8Games 71% Users
Qualify or quit
The Way of the Exploding Fist cover
Entering a martial arts tournament at the height of the genre's mid-80s popularity, The Way of the Exploding Fist draws clear inspiration from Bruce Lee's Jeet Kune Do, reinforced by its digitised kiai sample and visual nods.
The Way of the Exploding Fist
1985 • Amstrad • BBC • Commodore 64 +1 more
Pixel8Games 81% Users
Participate in this morning's edification
Impossible Mission cover
Impossible Mission (1984) politely greeted players with an ominous “Stay awhile… stay forever!” before immediately trying to kill them.
Impossible Mission
1984 • Amiga • Amstrad • Commodore 64
Pixel8Games 90% Users
Stay a while. Stay forever!
Get Dexter cover
Get Dexter (aka Crafton & Xunk) dropped you into a glossy isometric sci-fi maze where an android and his tiny sidekick had to blag, dodge and gadget their way to an all-important code.
Get Dexter
1986 • Amstrad
Pixel8Games 82% Users
Crack the code, survive
Desert Strike cover
Desert Strike: Return to the Gulf put you behind the controls of an Apache and somehow made fuel gauges as frightening as missile launchers.
Desert Strike
1992 • Amiga • Mega Drive • PC
Pixel8Games 77% Users
Get to da choppa!
Kick Off 2 cover
Kick Off 2 cheerfully ignored the idea of "fun for everyone" and instead demanded absolute mastery or total humiliation.
Kick Off 2
1990 • Amiga
Pixel8Games 78% Users
There's only one Dino Dini!
Super Mario Bros. cover
Super Mario Bros began with a plumber, a mushroom, and a simple goal, then quietly redefined platform gaming forever.
Super Mario Bros.
1985 • NES
Pixel8Games 93% Users
One plumber. Endless legacy.
Duke Nukem 3D cover
Duke Nukem 3D (1996) swaggered into the shooter scene chewing bubblegum and kicking ass.
Duke Nukem 3D
1996 • Mega Drive • PC
Pixel8Games 91% Users
No manners. No mercy.
Prince of Persia cover
Prince of Persia (1989) locked you beneath a palace, started a sixty-minute timer, and expected elegance under pressure.
Prince of Persia
1989 • Amstrad • Apple II • PC
Pixel8Games 90% Users
Hardcore Parkour
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