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Multi-platforms contain a sliding comparison video. Full list of games within the Quick Links section.

Airwolf cover
Airwolf (1985) arrived fuelled by TV hype, cello solos, and the promise of airborne firepower.
Airwolf
1984 β€’ Amstrad β€’ Arcade β€’ Commodore 64 +1 more
Pixel8Games 57% Users β€”
Cello in the air
Maniac Mansion cover
Maniac Mansion (1987) invited you to pick a trio of teenagers and trespass into the Edison household, where every room hid a gag, a trap, or a way to accidentally doom your friends.
Maniac Mansion
1987 β€’ Amiga β€’ Apple II β€’ Atari ST +3 more
Pixel8Games 79% Users β€”
Break in, think
Impossible Mission cover
Impossible Mission (1984) politely greeted players with an ominous β€œStay awhile… stay forever!” before immediately trying to kill them.
Impossible Mission
1984 β€’ Amiga β€’ Amstrad β€’ Commodore 64
Pixel8Games 90% Users β€”
Timing is everything
Descent cover
Descent (1995) took a normal corridor shooter, spun it in every direction, then asked you not to be sick.
Descent
1995 β€’ PC
Pixel8Games 90% Users β€”
Six degrees of panic
Doom cover
Doom started as a quiet Mars assignment and immediately escalated into shotguns, demons, and a full-blown trip to Hell.
Doom
1993 β€’ PC β€’ PS1 β€’ SNES
Pixel8Games 94% Users β€”
One hell of a blast.
Bruce Lee cover
Bruce Lee blended martial arts, platforming, and exploration into something quietly special.
Bruce Lee
1984 β€’ Amstrad β€’ BBC β€’ Commodore 64 +1 more
Pixel8Games 84% Users β€”
Be water, my friend.
Batman: The Movie cover
Batman: The Movie (1989) wasted no time brooding, throwing players straight into Gotham's grime with surprising confidence for an '80s movie tie-in.
Batman: The Movie
1989 β€’ Amiga β€’ Amstrad β€’ Commodore 64 +1 more
Pixel8Games 87% Users β€”
Fear is the tool. Justice is the Knight.
Ghosts 'n Goblins cover
Ghosts 'n Goblins (1985) gleefully armed Sir Arthur, knocked his armour off within seconds, and then kept kicking him while he was already down.
Ghosts 'n Goblins
1985 β€’ Amiga β€’ Amstrad β€’ Arcade +4 more
Pixel8Games 78% Users β€”
Die. Retry. Repeat.
Prince of Persia cover
Prince of Persia (1989) locked you beneath a palace, started a sixty-minute timer, and expected elegance under pressure.
Prince of Persia
1989 β€’ Apple II β€’ PC
Pixel8Games 90% Users β€”
Hardcore Parkour
The Way of the Exploding Fist cover
Entering a martial arts tournament at the height of the genre's mid-80s popularity, The Way of the Exploding Fist draws clear inspiration from Bruce Lee's Jeet Kune Do, reinforced by its digitised kiai sample and visual nods.
The Way of the Exploding Fist
1985 β€’ Amstrad β€’ BBC β€’ Commodore 64 +1 more
Pixel8Games 81% Users β€”
Participate in this morning's edification
Rise of the Triad cover
Rise of the Triad (1994/95) took the Wolfenstein-style corridor shooter, chugged a can of soda, then started doing backflips.
Rise of the Triad
1994 β€’ PC
Pixel8Games 86% Users β€”
Ludicrous gibs!
Elite cover
Elite (1984) dropped players into a vast, lonely galaxy armed with a fragile Cobra Mk III, 100 credits, and absolutely no safety net.
Elite
1984 β€’ Amstrad β€’ BBC β€’ Commodore 64 +1 more
Pixel8Games 93% Users β€”
Profit or perish
Target Renegade cover
Target: Renegade (1988) strutted in like a street brawler with a bad attitude and a worse neighborhood.
Target Renegade
1988 β€’ Amstrad β€’ Commodore 64 β€’ NES +1 more
Pixel8Games 75% Users β€”
Street justice, cheap shots
Speedball 2: Brutal Deluxe cover
Speedball 2: Brutal Deluxe took the idea of a friendly sports match, threw it out of an airlock, and replaced it with metal armour and flying elbows.
Speedball 2: Brutal Deluxe
1990 β€’ Amiga β€’ Atari ST β€’ Commodore 64
Pixel8Games 83% Users β€”
Enjoy a clean break
Duke Nukem 3D cover
Duke Nukem 3D (1996) swaggered into the shooter scene chewing bubblegum and kicking ass.
Duke Nukem 3D
1996 β€’ Mega Drive β€’ PC
Pixel8Games 91% Users β€”
No manners. No mercy.
Sorcery cover
Sorcery (1984) flung you across up to 40 flip-screen fantasy scenes as a last-ditch wizard, trying to rescue your kidnapped mates before the timer and your energy bar both had a tantrum.
Sorcery
1984 β€’ Amstrad β€’ Commodore 64 β€’ MSX
Pixel8Games 81% Users β€”
It's a kind of magic
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