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1988 • “Gritty, chaotic” vibe

Target Renegade

Ocean Software / Imagine • Beat 'em up • --:-- --:--

Street justice, cheap shots

Pixel8Games Score: 75% User Score: Difficulty: Brutal
👍 0 👎 0 Platforms:
Full review

Summary

Target: Renegade (1988) strutted in like a street brawler with a bad attitude and a worse neighborhood. You punched, kicked, headbutted and occasionally just hoped the enemies would take a tea break. Weapons were everywhere, thugs came in gangs, and the difficulty loved cheap shots. Still, the chunky sprites and brutal momentum made every stage feel like a playground fight with rules written in chalk. It was a home-computer sequel to Renegade, and it wore that gritty swagger proudly. In two-player, teamwork lasted about ten seconds before someone stole the good weapon and blamed you anyway.

What it does well

Hard-hitting pace, satisfying weapons, gritty style, memorable stages, and great two-player chaos when teamwork survived.

Where it falls short

Cheap hits, heavy memorisation, uneven balance, and difficulty spikes that could feel more mean than fun.

Verdict

A punchy, unfairly addictive brawler that nailed backstreet attitude, especially when played with a mate.