Published:
Dan Dare: Pilot of the Future (1986) sent Britain's square-jawed space hero into a race against the Mekon, whose hollowed-out asteroid was aimed straight at Earth. The Spectrum and CPC versions mixed exploration, shooting, puzzles, and comic-book atmosphere, while the C64 took a noticeably different route with its own structure and interaction system. Dan dodged Treens, hunted useful items, and worked against the clock with very little hand-holding. Colourful, adventurous, and occasionally baffling, it captured the Eagle comic spirit with plenty of 8-bit swagger.
Strong comic atmosphere, colourful graphics, varied objectives, memorable villain, and rewarding exploration across surprisingly substantial environments.
Sparse guidance, confusing objectives, unforgiving time pressure, and version differences meant some players received the stronger adventure.
A colourful, ambitious comic-book adventure that mixed action and exploration while giving each computer its own distinctive flavour.
Version-specific observations from the gameplay video. Tap a time to jump straight to that moment.